This post is part of a virtual book tour organized by Goddess Fish Promotions. One randomly chosen winner via rafflecopter will win a $50 Amazon/BN.com gift card. Click on the tour banner to see the other stops on the tour.
Can you describe your dream home?
Any house that I can own without ever having to do anything to maintain it ought to do the trick. But if it has a study with a lot of dark wood, leather and a touch of brass, that would be nice. Oh, and it needs to have an apartment attached where anyone can come and live for a while for free, but only on the condition that they create something.
If we were to come to your house for a meal, what would you give us to eat?
Hang on, let me check. I think I got half a bag of chips and some salsa that’s been sitting in the back of the fridge for… Nope. Looks like we’re ordering take-out.
Tell us about the absolute BEST fan letter you have received.
Still waiting for that one! But, whenever I get a review from someone who doesn’t know me and they understand and appreciate the kinds of things I’m doing with the series, it gives me a special thrill.
Say your publisher has offered to fly you anywhere in the world to do research on an upcoming book, where would you most likely want to go?
If it’s for a Grant Scotland novel then it’s Rome, Istanbul, Aachen and the Mayan Pyramids – not necessarily in that order. If it’s for anything else, then it’s Paris and I’m probably not coming back.
Who designed the book cover for the book you are touring?
Thomas McGee of Rightly Designed. I think I give him fits because I ask more from him than the typical 3-element cover, but he’s a good sport. I wanted covers that are evocative of the fantasy books of the 80’s and 90’s while being somewhat more abstract (and affordable) and he’s risen to the challenge every time.
AELFA, THE GRAND CAPITAL of the once mighty Aelfan Empire, has fallen. Barbarian war parties and nomadic tribes harass the retreating and broken legions that once overawed them. All that stands against them now is the city of Zyren, the last bastion of Aelfan rule.
Acting as a spy for Zyren is Grant Scotland, a man leading a double life because his own had been taken away from him by the very people he serves. An unwilling recruit into the business of clandestine missions and deceit, he searches for anything real to cling to as the world around him devolves into insanity. And when an old friend shows up asking him to help save his family by delivering a mysterious book to a shadowy figure, Grant's two lives collide and he is thrust into an even stranger world than he had known; one where ancient magic is wielded by deadly players who compete against one another for a prize greater than simply the rotting carcass of a dead empire.
AMONG THE ASHES of the mighty Aelfan Empire, the House of Gregyan seeks to forge a new kingdom—one where both Huthan and Aelfan alike can prosper. But old prejudices and ancient traditions and an exiled enemy threaten the peace. Caught between compassion for his home and allegiance to his fallen empire, Grant Scotland finds himself trapped in the turbulent machinations of enemies and friends. As he works to uncover mysteries about his father’s treachery and confront new threats to his future, he moves perilously close to revealing his identity and losing everything.
AS THE GREGYANS MARCH TO WAR and his handler takes a trip to Zyren, Grant Scotland, spy errant of the Aelfan Empire, gets ready to pursue a lead on finding a man who might be able to tell him the truth about his father's treason. Old friends, new enemies and hidden dangers soon confront him on his quest, but when he enters the dark world of another family's intrigue, he finds that not even the frontiers of the Aelfan Empire are far enough away to escape the dangers of fortune and fate.
RACIAL TENSIONS IN AELFA simmer and threaten to boil over when the harbormaster is found dead and the Huthan oppressors threaten to crack down in the Lower Docks. As Grant Scotland finds more questions than answers in the journals of Berthul Magnussen about his father’s treachery, he is drawn into a murder investigation, a kidnapping plot and the nefarious machinations of the city’s biggest crime lord—Mr. Quinn. In order to stop Quinn’s plans and save the city from being thrown into open revolt, Grant prepares to take his biggest gamble yet.
Enjoy an excerpt from Spy for a Greedy Villain (Adventures of Grant Scotland, Book Four):
I gave him a brief recap of my espionage activities over the past few months, which included reports on the growth and temperament of the One God followers, the coming and going of any Huthan notables and the operations of Doogan and Quinn. At last I followed up with a summary of the harbormaster investigation and finished with the discovery of a ghost in the Lower Docks.
“There’s no such things as ghosts, Scotland.”
“I know, but I haven’t worked up a better nickname for him yet.”
“I’m sure you’ll think of something. I have every confidence in your ability to accomplish inane tasks of trivial importance.”
“Everybody has to be good at something.”
“And while your limited mental capabilities will no doubt be severely taxed in that endeavor, I’ll do some checking into what could make a man entirely concealed in plain sight.”
“You mean invisible. You can just say invisible.”
“Were I interested in being as lacking in attention to details as you, I could use the word invisible, but luckily for the both of us I am not. Complete invisibility is impossible. Not even the greatest Aelfan wizards were ever able to accomplish such a feat. But, there are several ways a man can remain unnoticed. Take me for instance. For the eleventh time in a row you failed to spot me before I spotted you.”
“How am I not surprised you’ve been keeping score? At any rate, he didn’t sneak up on me, I’m telling you I looked right through him.”
“Except his boots. Unless in addition to invisibility you also believe in the existence of a sentient pair of boots?”
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